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Silversword 2

Goetterdaemmerung

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    Showroom

    Posted by silversword on October 12, 2012

    Want to have a look at some creatures?

    Take a walk around our showroom, but please don’t feed / poke the creatures!

    Silversword 2 Showroom

    Filed under: Developer's Diary, Media

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    Sticking to free look!

    Posted by silversword on August 13, 2012

    It is very tempting to use a grid-based movement like Legend Of Grimrock (or all the other classic old-school games), but I will stick to free look (mouse, or touch-based). There will be some form of guidance option, that will keep you in the middle of a road, but your movement will not be restricted. The world of Silversword 2 is a place to explore and to walk around. So let’s stick to the Wizardry 8 mechanics.

    Filed under: Developer's Diary

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    It’s time to call for the pest exterminator

    Posted by silversword on August 1, 2012

    No more spiders! No more rats! No more vermin lurking down below in deep dungeons.

    It’s time to put an end to this annoying pest. Guess who we do count on?

    But don’t worry, you won’t be alone! Indeed, up to 8 brave fighters (and magic users) may join you on your adventures. This is no RTS, this is no Rogue-Clone. It’s merely a strategic role-playing game. Silversword 1 stepped in the footprints of The Bard’s Tale – this next part will be your Wizardry Revival Fest.

    So sharpen your swords!

    Filed under: Uncategorized

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    Be a backer!

    Posted by silversword on July 31, 2012

    Filed under: Uncategorized

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    Kickstarter is about to kick!

    Posted by silversword on July 30, 2012

    Good News!

    Out kickstarter campaign will start soon. This means that this page will soon be stuffed with details, further information and media from the upcoming game!

    Stay tuned!

    Filed under: Uncategorized

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    Beneath the ruins…

    Posted by silversword on June 29, 2012

    Enjoy a short trip to the dungeons…

    Filed under: Media

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