Showroom
Posted by silversword on October 12, 2012Want to have a look at some creatures?
Take a walk around our showroom, but please don’t feed / poke the creatures!
Want to have a look at some creatures?
Take a walk around our showroom, but please don’t feed / poke the creatures!
It is very tempting to use a grid-based movement like Legend Of Grimrock (or all the other classic old-school games), but I will stick to free look (mouse, or touch-based). There will be some form of guidance option, that will keep you in the middle of a road, but your movement will not be restricted. The world of Silversword 2 is a place to explore and to walk around. So let’s stick to the Wizardry 8 mechanics.
No more spiders! No more rats! No more vermin lurking down below in deep dungeons.
It’s time to put an end to this annoying pest. Guess who we do count on?
But don’t worry, you won’t be alone! Indeed, up to 8 brave fighters (and magic users) may join you on your adventures. This is no RTS, this is no Rogue-Clone. It’s merely a strategic role-playing game. Silversword 1 stepped in the footprints of The Bard’s Tale – this next part will be your Wizardry Revival Fest.
So sharpen your swords!
Good News!
Out kickstarter campaign will start soon. This means that this page will soon be stuffed with details, further information and media from the upcoming game!
Stay tuned!